Forum: Vizard
04-02-2019, 11:43 PM
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Replies: 0
Views: 12,103
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Forum: Vizard
02-15-2018, 08:27 AM
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Replies: 3
Views: 7,971
Hi saravanan.balak,
You just need to use the...
Hi saravanan.balak,
You just need to use the below code to switch between viewpoints by loading and removing the appropriate models at runtime.
Beelow is the code for switching between 2...
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Forum: Vizard
02-15-2018, 08:14 AM
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Replies: 1
Views: 6,845
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Forum: Vizard
01-02-2018, 02:11 AM
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Replies: 1
Views: 6,996
Hi Vishav,
Through vizconnect you...
Hi Vishav,
Through vizconnect you can manipulate the avatar .
Pls visit post to my links by altering teh vizoconnect file:-
http://forum.worldviz.com/showthread.php?t=6044
OR...
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Forum: Vizard
08-09-2017, 11:08 PM
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Replies: 7
Views: 13,801
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Forum: Vizard
08-08-2017, 12:12 AM
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Replies: 7
Views: 13,801
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Forum: Vizard
07-30-2017, 10:07 PM
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Replies: 7
Views: 13,801
Thanx for the reply Jeff,
...
Thanx for the reply Jeff,
PFA of the screenshot of head and hand trackers.
Also find the attachment of the main python script and the vizconnect file for...
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Forum: Vizard
07-28-2017, 01:44 AM
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Replies: 7
Views: 13,801
Yes i did the same thing as u have replied,but...
Yes i did the same thing as u have replied,but was missing due to some offsets values for group tracker and now it works like a charm.
Now i want to apply a walking and idle animation on some key...
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Forum: Vizard
07-26-2017, 04:23 AM
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Replies: 7
Views: 13,801
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Forum: Vizard
04-20-2017, 06:50 AM
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Replies: 0
Views: 10,524
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Forum: Vizard
04-10-2017, 11:36 PM
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Replies: 3
Views: 14,718
Hi manueleh,
You may pls find...
Hi manueleh,
You may pls find the link from Vizard doc and related posts on World Viz Forum:
Vizard Doc:
http://docs.worldviz.com/vizard/Old_Book/InterSense_Plug-In.htm
Posts...
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Forum: Vizard
03-21-2017, 12:54 AM
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Replies: 3
Views: 12,589
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Forum: Precision Position Tracker (PPT)
03-20-2017, 11:03 PM
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Replies: 3
Views: 47,360
Hi ArshBot,
I have replied to ur post,pls...
Hi ArshBot,
I have replied to ur post,pls refer the link:
http://forum.worldviz.com/showthread.php?t=5981
OR
In the above code you have written which links the model and the transports...
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Forum: Vizard
03-20-2017, 10:57 PM
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Replies: 2
Views: 32,404
Hi ArshBot,
In the above code...
Hi ArshBot,
In the above code you have written which links the model and the transports node(containing viewpoint) that is :viz.link(transport.getNode3d(), candela).
That the reason...
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Forum: Vizard
03-20-2017, 03:39 AM
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Replies: 3
Views: 12,589
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Forum: Vizard
03-16-2017, 04:28 AM
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Replies: 4
Views: 14,302
Hi Jeff,
I have posted my code as...
Hi Jeff,
I have posted my code as instructed,also pls if u can can help me with code to get accurate pattern to get saved.
Also pls suggest me on how to integrate OpenCV with Vizard.
...
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Forum: Vizard
03-15-2017, 03:58 AM
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Replies: 6
Views: 12,772
We are playing a normal video in mpg format to...
We are playing a normal video in mpg format to view 3D,but no 3D effect is seen.
Possible how to prepare a 3D Video with quad buffered stereo having alternating left and right images for each frame?...
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Forum: Vizard
03-14-2017, 10:50 PM
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Replies: 4
Views: 14,302
H Jeff,
I am using the following code...
H Jeff,
I am using the following code to save the pattern.
Is there any possibility using the code to get all the points and edged perfectly and save it as a pattern and then can...
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Forum: Vizard
03-14-2017, 10:36 PM
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Replies: 6
Views: 12,772
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Forum: Vizard
03-14-2017, 06:09 AM
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Replies: 6
Views: 12,772
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Forum: Vizard
03-14-2017, 04:08 AM
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Replies: 4
Views: 14,302
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Forum: Vizard
03-08-2017, 10:06 PM
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Replies: 6
Views: 12,772
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Forum: Vizard
01-24-2017, 11:28 PM
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Replies: 1
Views: 11,122
Hi Jeff,
Do i have to follow the same...
Hi Jeff,
Do i have to follow the same methodology as reply mentioned by you in my post in the below link ?
Post Link:
http://forum.worldviz.com/showthread.php?t=5783
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Forum: Vizard
01-10-2017, 05:45 AM
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Replies: 1
Views: 11,122
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Forum: Vizard
01-05-2017, 10:03 PM
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Replies: 5
Views: 17,866
Thanx Veleno,for ur reply to the post.
Also...
Thanx Veleno,for ur reply to the post.
Also we are using Cal3D Exporter to export models.
Is it possible to get the solution for .FBX exported animation and the issues i am getting which i...
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