Forum: Vizard
04-09-2010, 02:20 AM
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Replies: 6
Views: 14,608
Hi,
Currently, I work on Linux at home, and...
Hi,
Currently, I work on Linux at home, and I have no access to 3DSmax. Our 3DSMax at uni is only version 5 or 6, what version is your 3DS Max?
I'll try next week when I get back to the Lab.
...
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Forum: Vizard
10-17-2008, 07:06 PM
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Replies: 1
Views: 8,773
Panorama disappear and reappear, again and again
Dear Worldviz team,
Since I upgraded to the recent version of vizard, I noticed that somehow my simulations' skybox switches back to plain blue colour and again switches back on the skybox.
In...
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Forum: Vizard
06-09-2008, 10:53 PM
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Replies: 15
Views: 12,843
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Forum: Vizard
05-25-2008, 10:19 PM
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Replies: 15
Views: 12,843
Hi,
The current walkTo always restart the...
Hi,
The current walkTo always restart the animation whenever a walkTo point is reached. Therefore, it gives impression of a jagged movement with lot of walkTo points in the scene.
Is there a...
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Forum: Vizard
05-10-2008, 08:13 PM
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Replies: 15
Views: 12,843
Solved~!
Hi,
I do apologise for making you running around in a circle. I did not explain the script fully. I tried to post the full code, but this forum refused it, being too lengthy. What I posted...
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Forum: Vizard
05-07-2008, 10:12 PM
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Replies: 5
Views: 9,418
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Forum: Vizard
05-07-2008, 06:40 PM
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Replies: 15
Views: 12,843
Additional file...
Please find additional file posted... I do apologise for not attaching this file earlier.
Kind Regards,
Iwan
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Forum: Vizard
05-03-2008, 12:38 AM
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Replies: 15
Views: 12,843
Action sequence code.....
Here is the module that load the objects file and set-up the movements...
import viz
import vizact
#Ant 7(normal), 8 (stilts)and 9(stumps) are for scene 2
ant7 = viz.add('duck.cfg')...
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Forum: Vizard
05-02-2008, 04:50 PM
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Replies: 15
Views: 12,843
walkTo ... does not reach final destination....
Hi,
I used for loops to read geometries that define the walkTo's coordinates.
Vizard read them okay. Please see the terminal window. However, Vizard did not finish the movement properly. The...
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Forum: Vizard
05-02-2008, 04:22 PM
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Replies: 5
Views: 16,550
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Forum: Vizard
04-28-2008, 06:48 PM
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Replies: 15
Views: 12,843
Thank you...
Hi,
Thank you. Why didn't I try that before?
I will keep in mind that "vizact.walk" does not accept lists to specify position.
Have a great day.
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Forum: Vizard
04-27-2008, 08:42 PM
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Replies: 15
Views: 12,843
It's not working...?
I pasted my code here. The guy is supposedly running around making a big circle, but he only stretches his arms while sliding around.
import viz
import math
iwan = []
for i in range(20):...
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Forum: Vizard
04-27-2008, 08:15 PM
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Replies: 15
Views: 12,843
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Forum: Vizard
04-27-2008, 08:09 PM
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Replies: 15
Views: 12,843
walkto plays no animation...
Hi,
Could someone help?
male.act(vizact.walkto([3,0,8], 10.5, 90, walkAnim=male.getAnimationID('male_walk.cax')))
and
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Forum: Vizard
04-09-2008, 07:14 AM
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Replies: 2
Views: 6,291
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Forum: Vizard
04-08-2008, 04:58 PM
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Replies: 2
Views: 6,291
Fading in and out parts of virtual actor...
Hi,
I have an actor composed of several meshes. Now, I'd like to fade out one of the part. I did try to use the fade out command but it doesn't work. How should I do this in vizard?
ant =...
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Forum: Vizard
12-20-2007, 07:53 PM
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Replies: 6
Views: 10,506
Hi djdesmangles,
We use blender to create...
Hi djdesmangles,
We use blender to create boxes as control points (box.001, box.002,...), and we get vizard to read the midpoint of these boxes and set these points as path node. This is how we...
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Forum: Vizard
11-27-2007, 04:31 PM
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Replies: 2
Views: 11,217
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Forum: Vizard
11-20-2007, 11:14 PM
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Replies: 2
Views: 7,447
My Apology...
My Apology...
The problem lies in the shader program. It's all fixed now.
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Forum: Vizard
11-20-2007, 10:53 PM
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Replies: 2
Views: 7,447
seems to be a solution...
Hi,
I changed the fog type from none to exponential, and it seems to brighten things up. I could be mistaken, but If I remember correctly, setting the fog to none should disable the Fog, no?
...
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Forum: Vizard
11-20-2007, 10:16 PM
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Replies: 2
Views: 7,447
Fog Wierdness....
Hi Could someone help me out? I just install the fall edition and I 'm having this black fog wierdness. Seems like I can't get rid of this.
I started with;
headLight =...
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Forum: Vizard
09-17-2007, 03:15 PM
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Replies: 6
Views: 14,608
I would export the avatar as separate file,...
I would export the avatar as separate file, besides the avatars are meant to be in cal3D format. Breaking down items would make things simpler for your artists :)
All the best in your project.
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Forum: Vizard
09-15-2007, 08:04 PM
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Replies: 6
Views: 14,608
Suggestions....
Hi There,
I'm not certain what are you trying to do here. Perhaps, I could give some hints. I would recommend you to use .OSG format and later grab the sub-components by using .getchild function....
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Forum: Vizard
09-13-2007, 05:38 PM
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Replies: 1
Views: 6,500
Avatar facial animation.... [suggestions needed]
Hi All,
Could I get a suggestion? What is the best way to do facial animation with speech in vizard?
[A] Should I create morph targets for every phonemes? A, I, U, E, O shapes, etc?, and later...
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Forum: Vizard
07-31-2007, 09:44 PM
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Replies: 5
Views: 8,842
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