hotspur1
09-12-2006, 10:57 AM
I'd like to detect when two objects collide so they stick together (e.g., robot hand grabs object). With v2.53 I've been using the following
<node3d-1>.collidemesh()
<node3d-1>.collidingwith(<node3d-2>,0) # This returned a 1 if meshes intersected.
I see that the syntax has changed slightly to collideMesh, is the collidingwith method still included in v3? Or is there a new way to do this?
Thanks
<node3d-1>.collidemesh()
<node3d-1>.collidingwith(<node3d-2>,0) # This returned a 1 if meshes intersected.
I see that the syntax has changed slightly to collideMesh, is the collidingwith method still included in v3? Or is there a new way to do this?
Thanks