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				.obj converted .osgb virtual worlds
			 
			
			
			can anyone tell how to run .obj converted .osgb environments or .obj environments in vizard 4.0. What i get, when run  is a simple white dot which cannot be scaled.
		 
		
		
		
		
		
		
		
		
	
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			#2  
			
			
			
			
			
		 
		
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			Can you explain the workflow you are using to get create and convert the model? Are you using osgconv? Can you attach an example model that reproduces the problem?
		 
		
		
		
		
		
		
		
		
	
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