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				Avatar Duck Animations
			 
			
			
			I want to translate a duck (an inbuilt avatar) from one position (say A) to  another position(say B). At position A, the duck should not have any movements, that is, it is stationary (code: duck.state(0)). when pressing left click, it should move towards position B, but with state(1). 
		
		
		
		
		
		
		
		
	
	{code: duckMove=vizact.sequence(vizact.goto(x,y,z)) duck.add(duckMove) duck.state(1) } once we reach position B, the duck should stop moving and should be in state(0). {code: def actionEnd(obj,action): if action==duckMove: duck.state(0) viz.callback(viz.ACTION_END_EVENT,actionEnd) } but this doesn't seem to work, can you please suggest something, by which I can carry out the specified task. -Amit  | 
		
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