#1
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Importing Vicon Tracker Data
Hello,
I found the same issue for Version 3.0. I'm using Vizard 4.0 in the 90days Trial Version. I want to get the data of segments and markers tracked with Vicon Tracker 2.0 (32Bit). I had some warnings and errors. They were solved by opening the port 800 in the Windows Firewall at the Vizard PC. If I run the following code, a new window opens, and Shows the World Viz logo on a black Background. The Interactive window stops at loading the Basketball.osgb. import viz viz.go() # Add a world scene = viz.addChild('dojo.osgb') ball = viz.addChild('basketball.osgb') ball.setPosition([1,1,1]) vicon = viz.add('vicon.dle',0,'192.168.10.1') body = vicon.getBody(0) marker = vicon.getMarker(0) print body.getName() print marker.getName() ************************************************** **************************** ** Loading Übung_Vizard_1.py ************************************************** **************************** Loading File: dojo.osgb Loading File: basketball.osgb On the Nexus PC I allowed Tracker to send and recieve data through the Firewall. In an other post somebody said to allow "kinematic data" as an Output. I don't know where to find that. Thank you for your help! ChriMa |
#2
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The vicon plug-in works with a protocol used by earlier versions of Tracker. You should be able to use vrpn to read body data from tracker in Vizard once you specify the correct VRPN source.
Code:
import viz import vizact import vizshape viz.go() VRPN_SOURCE = 'Tracker0@localhost' viz.move([0,-1,-5]) axes = vizshape.addAxes(length=0.5) vrpn = viz.add('vrpn7.dle') headtracker = vrpn.addTracker(VRPN_SOURCE) headtracker.swapPos([-1,3,-2]) viz.link(headtracker,axes) def showData(): print headtracker.getPosition() print headtracker.getEuler() vizact.ontimer(1,showData) |
#3
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Hello Jeff,
thank your for your reply. First I used your code with 'Tracker0@192.168.10.1'. I thought Tracer0 referes to Vicon Tracker. Finally I tried to Import one Object I'm tracking with Tracker called Flasche (=bottle) instead of Tracker0. Now it works well. So I have to Import every object I want to use, separately? Code: import viz import vizact import vizshape viz.go() VRPN_SOURCE = 'Flasche@192.168.10.1' scene = viz.addChild('dojo.osgb') viz.move([0,-1,-5]) axes = vizshape.addAxes(length=0.5) vrpn = viz.add('vrpn7.dle') flasche = vrpn.addTracker(VRPN_SOURCE) flasche.swapPos([-1,3,-2]) viz.link(flasche,axes) def showData(): print flasche.getPosition() print flasche.getEuler() vizact.ontimer(1,showData) Thank you very much! ChrisMa |
#4
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Yes, you must connect to each rigid body separately.
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