#6
|
|||
|
|||
That is exactly the reason why we did not upgrade Vizard on our production line for the moment, as the new versions would not support DK2 in combination with the graphics card.
I will keep in mind that it should render a mono window in direct mode, but IIRC our setup would not work in direct mode. Maybe more details when our technician is back from his annual leave, I'm just the programmer Thanks, Walter
__________________
21 is only half the truth. |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Xbox controller and Oculus DK2 | prilpi | Vizard | 17 | 03-28-2016 05:00 AM |
3D text oculus for right to left languages | bbb | Vizard | 2 | 01-16-2016 07:02 AM |
Multiple post-process effects with oculus rift | lklab | Vizard | 2 | 03-13-2015 01:48 PM |
Oculus runtime disrupts clustering to mirror DK2 display | performlabrit | Vizard | 1 | 01-23-2015 07:00 AM |
Oculus DK1 and DK2 in Vizard 5 | Jeff | Vizard | 3 | 10-02-2014 11:00 AM |