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Yes i did the same thing as u have replied,but was missing due to some offsets values for group tracker and now it works like a charm.
Now i want to apply a walking and idle animation on some key events, i tried some logic,but the character male_2 does not walk on some animation instead it shakes with random left right. My Code which does not play walk and idle animation for the avatar male_2 which i got from vizconnect nicely and properly as same as animation seen in inspector on key events:- Code:
#getting the handle of avatar from vizconnect avatar = vizconnect.getAvatar('male_2').getRaw() avatar.state(1) #Playing walk animation on some key events def onKeyDOWN(key): if key == 'w' or key == 's' or key == 'a' or key == 'd' or key == 'q' or key == 'e': print 'w and s key pressed' avatar.state(2) elif key == "r": print 'R key pressed' viz.callback(viz.KEYDOWN_EVENT,onKeyDOWN) #Playing idle animation on some key events def onKeyUp(key): if key == 'w' or key == 's' or key == 'a' or key == 'd' or key == 'q' or key == 'e': print 'w and s key released' avatar.state(1) #looping idle animation elif key == "r": print 'R key released' viz.callback(viz.KEYUP_EVENT,onKeyUp) How can i play animation nicely for the character male_2 which i got above from vizconnect. Pls assist me further. Thank You!! Last edited by rajnishv; 07-28-2017 at 01:49 AM. |
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