WorldViz User Forum  

Go Back   WorldViz User Forum > Vizard

Reply
 
Thread Tools Rate Thread Display Modes
  #1  
Old 03-21-2014, 10:07 AM
fivel_lab fivel_lab is offline
Member
 
Join Date: Mar 2011
Posts: 36
Thanks so much for getting back to us.

I had to tweak the code you sent a bit by adding:
Code:
vrpn 	= viz.add('vrpn7.dle')
(pretty sure that doesn't make a difference for our problem but best to be detailed).

Also, I did get the following warning on startup of the script:

check_vrpn_cookie(): VRPN Note: minor version number doesn't match: (prefer 'vrpn: ver. 07.30', got 'vrpn: ver. 07.31 0'). This is not normally a problem.

(Again, not sure if this makes a difference).

OK, so when I run the script:

- the error varies as a function of how far the person is from the kinect
- when standing close (~1.9m), the error is approximately .80 (varies within a cm second-to-second)
- when standing far (~2.9m), the error is approximately .89 (also varies +/- 1 cm)



...?

Thanks again!
Reply With Quote
  #2  
Old 03-23-2014, 08:37 PM
Jeff Jeff is offline
WorldViz Team Member
 
Join Date: Aug 2008
Posts: 2,471
What is the version number of FAAST that you are using?

I'm wondering if all the other tracked objects are off by the same amount. If so, you could do an initial calibration where the user's highest tracked object (head) and the lowest tracked object (foot) are visible to FAAST, and then figure out the difference. That should provide a loose approximation of the user's height. I'm not sure whether or not this would be accurate enough for your application.
Reply With Quote
  #3  
Old 03-24-2014, 08:56 AM
fivel_lab fivel_lab is offline
Member
 
Join Date: Mar 2011
Posts: 36
Thanks again, Jeff.

We're currently using v1.2 but I've tried all of the above with v1.0 and get the same problem.

I'm not sure whether your method will work but we will try it out.

Stupid question: your suggestion implies that both the head and foot needs to be visible to (tracked by) FAAST -- am I reading that correctly? We were assuming it didn't matter which points were visible to FAAST because the error was present whether or not the feet were being tracked. Also, if this is the way it works, would it help to set FAAST to track only the upper body?
Reply With Quote
  #4  
Old 03-28-2014, 01:01 AM
Jeff Jeff is offline
WorldViz Team Member
 
Join Date: Aug 2008
Posts: 2,471
Quote:
your suggestion implies that both the head and foot needs to be visible to (tracked by) FAAST -- am I reading that correctly?
I meant this for the initial calibration to calculate the user's height.

If you set FAAST to track just the upper body are you getting different readings for the head height?
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
cal3d skeleton exporter error pwsnow Vizard 0 07-23-2013 09:15 AM
Kinect auto selection of skeleton victorqx Vizard 0 05-29-2012 08:30 AM
Head Height Plymouth Vizard 5 02-12-2007 10:38 AM
female skeleton CSF file needed to export to CAF format vmonkey Vizard 1 10-04-2005 10:15 AM
Constraining Height nickyee Vizard 7 01-18-2005 01:46 PM


All times are GMT -7. The time now is 10:53 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC