WorldViz User Forum  

Go Back   WorldViz User Forum > Vizard

Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
Old 05-04-2016, 04:17 PM
JB_HP_Viz JB_HP_Viz is offline
Join Date: Jun 2014
Posts: 31
Four Wall Cave using two client cluster

Looking for information on how to setup a four wall CAVE that has a cluster with a Master and two clients. In the documentation I found it talks about
either a single computer running all four walls or four computer cluster (one for each wall).

The Master does not display any of the walls, it is just the master for the two clients.
CLIENT1 displays the Front Wall and the Right Wall
Nvidia Graphic Card Front Wall Projector(graphic ports 1&2 clone mode) and Right Wall Projector(graphic ports 3&4 clone mode)
CLIENT2 displays the Left Wall and the Floor
Nvidia Graphic Card Floor Projector(graphic ports 1&2 clone mode) and Left Wall Projector(graphic ports 3&4 clone mode)
See attached photo

I found the information on how to setup a Clustered CAVE

From Documentation example:
#Create cave object
cave = vizcave.Cave()

#Add each wall, make sure that they are ordered in the cluster software correctly to match this ordering
cave.addWall(FrontWall, mask=viz.MASTER)
cave.addWall(LeftWall, mask=viz.CLIENT1)
cave.addWall(RightWall, mask=viz.CLIENT2)
cave.addWall(BottomWall, mask=viz.CLIENT3)

For my CAVE:
#Add each wall, make sure that they are ordered in the cluster software correctly to match this ordering
cave.addWall(FrontWall, mask=viz.CLIENT1)
cave.addWall(LeftWall, mask=viz.CLIENT2)
cave.addWall(RightWall, mask=viz.CLIENT1)
cave.addWall(BottomWall, mask=viz.CLIENT2)

But I can't get the walls to display correctly, since all I can tell it is to use CLIENT1 or CLIENT2 but not which nvidia graphics port for the correct projector.

I also looked through the documentation on a Single Machine doing a CAVE

I have also tried to configure the CAVE using Vizconnect, but vizconnect just has you choose which monitor and doesn't allow the user to select the CLIENT.

So if I look at the documentation on a Clustered CAVE.
and I use this command cave.addWall(FrontWall, mask=viz.CLIENT1) how does it know which nvidia graphics port to use so it uses the Front Projector.

Do I need to combine the information from the documentation on Clustered CAVE and Single Machine CAVE?

Do I need to use something like the code below from the Single Machine combined with identifying CLIENT1 or CLIENT2 in the Cluster code with the MainWindow?

#Size of each window
WINDOW_SIZE = [1.0/3.0,1.0]

#Add each wall
frontWindow = viz.MainWindow

Thank you
Attached Thumbnails
Click image for larger version

Name:	nvidia_configuration_for_client_050316.jpg
Views:	1091
Size:	507.3 KB
ID:	784  
Reply With Quote

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
anaglyph effect at front view of cave g.vannan Vizard 1 02-03-2015 05:29 AM
Mouse events from a cluster client victorqx Vizard 5 08-14-2012 11:43 PM
[New here] Cave joy navigation esuna114 Vizard 2 06-11-2010 04:36 PM
Flipped floor in a CAVE shivanangel Vizard 1 03-10-2010 10:12 AM
Four Wall Cave on One Computer envisC Vizard 1 04-28-2009 05:02 PM

All times are GMT -7. The time now is 10:43 AM.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC