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Old 01-24-2018, 03:14 AM
johnallen johnallen is offline
Join Date: Nov 2013
Location: Canterbury, UK
Posts: 36
3D sound - any updates/tips?

I've read the Vizard docs on 3D sounds and had a play with the basics - all good as far as it goes however I noted that apparently it only works with mono .WAV files.

A couple of related questions:

Just incase the docs are lagging behind the software I wanted to check whether the above restrictions were still current?

Also, I wondered whether anyone had had any success (and therefore had any tips) for working with/simulating stereo 3D sounds so that depending oon the viewers orientation the volume differs between the ears to give a sense of direction (this is what I want to do)? Can Directsound handle this?

Alternatively, could a callback function be used to obtain the orientation of the viewer and to modify the sound parameters in realtime to create this effect? In theory this should be possible but with buffering I don't know how responsive this would be?

Has anyone tried anything like this?

Many thanks,
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