#1
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multiple views
Hi,
I am displaying a program across 4 projector screens. One of the projectors is going to be hung above a stage pointing towards the stage(so the image will be on the floor). I was planning on using FOV. projector 1-3 would be using : viz.MainView.setPosition([0,10,-35]) #sets camera position viz.MainView.setEuler([0,2,0]) #sets camera pitch I want the fourth projector(the one pointing at the floor) to have: viz.MainView.setPosition([0,50,0]) #sets camera position viz.MainView.setEuler([0,90,0]) #sets camera pitch Is there a way to have multiple views in a single program? I can clarify more if need be. Thanks |
#2
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Yes, have a look at the Windows & Views tutorial in the documentation. It shows how to create a birds eye view of the scene that is displayed in the corner of the main window.
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#3
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I looked at the tutorial. Thanks. Is there a way to make that subwindow equal to the size of what being displayed on the screen. Like I said Im going to be running 4 projectors, and I want that top view to show up on a projector by itself.
IE. Projector 1 is going to contain (example) anything thats < -30 on the x plane. projector 2 is going to contain (example) anything that is >-30 and < -10 projector 3 is going to contain (example) anything that is > -10 and < +10 projector 4 is going to contain (example) anything that is > 10 and < 30 projector 4 is the one that I want to have a top view of. I am running 4 video cards. So I can have 4 screens. I can clarify more if need be. Thanks |
#4
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If you can setup horizontal span across the 4 screens, then you would create a subwindow for each monitor and set its size/position to take up the entire monitor. Have a look at the documentation for the window objects, it shows how to set the size and position.
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