WorldViz User Forum  

Go Back   WorldViz User Forum > Vizard

 
 
Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 09-29-2014, 08:12 AM
rmcconnell11 rmcconnell11 is offline
Member
 
Join Date: Mar 2013
Posts: 28
Physics

Hey Guys,

I am having some serious trouble with physics application in my virtual world. Things are just not running as smoothly as I'd like/NEED them to be, largely due to my complex geometry. The physics shapes do not fit my geometry and I get intersections that I just cannot have, the larger my models get the more taxing it is to attempt accurately modelling physics.

It is getting to the point where I think Vizard just is not going to work for me at all, but I don't want to rule it out just yet.

Does anyone have any advice or tips of improving physics? Is it possible to use open source software to develop the physics and then bring it in to vizard?
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
How to fixing unpredictable physics with manual intervention? performlabrit Vizard 0 02-18-2014 06:03 AM
Vsync prevents using fresh motion capture data in physics simulations? performlabrit Vizard 2 11-05-2013 10:48 AM
Physics engine update rate and display rate zharuViz Vizard 12 10-28-2013 06:52 AM
Physics: Ball Bounces Unexpectly Based Upon Size + Ring Collision Shape mhead10 Vizard 3 11-02-2012 01:44 PM
physics engine exception ad_astra Vizard 3 03-25-2009 11:31 AM


All times are GMT -7. The time now is 03:56 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC