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  #1  
Old 09-29-2010, 04:04 PM
Renato Lima Renato Lima is offline
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Join Date: Sep 2010
Posts: 54
Question Font 3D rendering problem

I have been trying to use font3d with billboard effect for a while now, but I am having the following problem: after walking around my 3d world for a while, the fonts start to render in a very strange manner. Attached you will find an example of the problem I am having.




This is the code I am using:
A = viz.add(viz.TEXT3D, iso, B)
A.alignment(viz.TEXT_CENTER_CENTER)
A.translate(0, H/2.0 + 0.25, 0)
A.color(0, 0, 0)
A.scale(0.15, 0.15, 0.15)
A.billboard(viz.BILLBOARD_YAXIS)
ideas?? Thanks
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  #2  
Old 10-02-2010, 04:37 PM
Renato Lima Renato Lima is offline
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Join Date: Sep 2010
Posts: 54
The problem starts when the camera gets far away from the object.
It happens even when resolution of the 3dtext is max.
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  #3  
Old 10-07-2010, 12:06 PM
farshizzo farshizzo is offline
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Join Date: Mar 2003
Posts: 2,849
This looks like a draw ordering issue between the text and the object behind it. Does the object behind the text object contain transparency? If not, then try forcing that object to a lower draw order than the text object:
Code:
object.drawOrder(0)
Let me know if this helps.
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  #4  
Old 10-07-2010, 04:30 PM
Renato Lima Renato Lima is offline
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Join Date: Sep 2010
Posts: 54
Yes, it has solved the problem. Thanks!
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