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Old 10-16-2009, 11:22 AM
farshizzo farshizzo is offline
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Join Date: Mar 2003
Posts: 2,849
When creating a walkTo action, if you pass the value of None as the walk animation, then the action will not modify the animation of the avatar. This allows you to manually play the walk animation when the action sequence begins and stop it when it finishes, so the animation will play continuously through all the actions.
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