![]()  | 
	
| 
		 
			 
			#8  
			
			
			
			
			
		 
		
	 | 
|||
		
		
  | 
|||
| 
		
	
		
		
			
			 
			
			Hello, 
		
		
		
		
		
		
		
		
	
	Hey, it was the mipmapping that gave the problem. Turned off, the NPOD textures load up very fast. Turned on, I get the delay again. So probably generating mipmaps for textures with a power of 2 is much faster. (I can imagine why) With this knowledge I now can make what I want. I won't need the texturescaling because I do not need the mipmaps. But if I would need the mipmaps, then I think the texture scaling still would be needed. Greetings, Joran.  | 
		
  | 
	
		
  | 
			 
			Similar Threads
		 | 
	||||
| Thread | Thread Starter | Forum | Replies | Last Post | 
| trouble loading vrml files generated by ProE | tavaksai | Vizard | 12 | 12-09-2008 12:11 PM | 
| How to edit the skin tones of the complete characters' cfg files? | vEsotu | Vizard | 3 | 09-23-2008 01:07 PM | 
| optimizing the loading of .wrl files | dan12345 | Vizard | 2 | 06-11-2008 12:36 AM | 
| loading large wav files in vizard | tommahhh | Vizard | 1 | 05-16-2005 04:23 PM | 
| Including Files that Include Other Files | vjosh | Vizard | 1 | 09-21-2004 05:44 PM |