![]()  | 
	
| 
		 
			 
			#3  
			
			
			
			
			
		 
		
	 | 
|||
		
		
  | 
|||
| 
		
	
		
		
		
		 
			
			Thanks but this is not what I want. I want the same character (char) that I have attached a camera to it to be animated. The above code doesn't work.
		 
		
		
		
		
		
		
		
		
	
	 | 
		
  | 
	
		
  | 
			 
			Similar Threads
		 | 
	||||
| Thread | Thread Starter | Forum | Replies | Last Post | 
| Problems with interaction of vizact.turn and animation path | Enlil | Vizard | 3 | 11-24-2008 05:23 PM | 
| speed on animation path | whj | Vizard | 8 | 11-17-2008 08:41 PM | 
| real time collision on animation path | whj | Vizard | 10 | 10-06-2008 05:38 PM | 
| Animation Path | djdesmangles | Vizard | 2 | 06-11-2007 04:37 PM | 
| Animation Path | djdesmangles | Vizard | 0 | 06-06-2007 12:03 PM |