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Old 01-06-2009, 03:01 AM
xabbu xabbu is offline
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Join Date: Sep 2008
Posts: 8
Quote:
Originally Posted by farshizzo View Post
The position of the probe will always be on the mesh surface when it is colliding with an object. So you shouldn't need to do anything special other than getting the current position:
Code:
hd.get(hd.POSITION)
This would be only the case if I were to use a sensable haptic device, or am I wrong? So the collision detection is taking place in the openhaptics toolkit by sensable which is , as far as I know, not open source.

I on my part am developing a haptic device myselfe and aim at an interface for its control with worldviz. So I cant rely on the openhaptics lib by sensable...

So I guess I need to deal with the collision detection and calculation of the forces proportional to the penetration depth myselfe?
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