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# I want to show balls on the screen one by one, not all the balls appear immediately.
![]() import viz viz.go() OriginalBall = viz.add('ball.wrl') for x in [0, 0.2, 0.4, 0.6, 0.8]: ## nested loop for y in [0, 0.3, 0.6, 0.9]: ball = OriginalBall.copy() ##use the copy() to save cpu resource ball.translate(2+x, 2+y, 2) ball.setScale(0.02,0.02,0.02) |
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