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#1
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Thank you, now the result is not misterious. But when I add saved WRL back to Vizard I get the cylinder mirrored from X axis in respect to the original one. Is it because of the reverse convertion while adding?
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#2
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I tested it out here and it seems to work fine. Can you provide a sample script that recreates your problem?
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#3
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Thank you again, I already found the bug, it works normal.
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