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#3
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Re::d
I had wondered if that would be the solution, but as there are multiple shadow casters in my scene I have ended up getting good results by upping the shadow size and the resolution.Just out of interest is there a limit to the shadow casters one can assign, or is this governed more by the graphics card? Thanks for the clarification,
Last edited by nige777; 05-08-2008 at 05:56 PM. |
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