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Old 02-15-2008, 11:09 AM
nige777 nige777 is offline
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Join Date: Nov 2007
Location: UK
Posts: 78
Post Normal Maps

Update on the last message. Got rid of the warning by using a diffuse texture map (rather than the default max shader) and removed the normal map from the model but to no avail, the model is invisible, if i comment out the shader code it's displayed but the diffuse mapping is messed up . I feel I may be missing something really obvious here (too many late nights infront of the computer maybe ).
Has anybody else had experience/success using normal mapping?

Thanks for your patience.
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