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Question regarding 3DMax
I know that this isn't really the right place to ask this, but still :
We are using the WorldViz program, and would like to add animations to avatars. Right now we have one person without any experience studying the 3dMax program, in order to perform such animations, and we would like to get a small feel of how complex it would be to create animations there. So - For a simple sitting-to-standing up animation of an avatar ( let's say about 1 second ), How long ( Roughly ofcourse ) will it take to create one in your opinion? Also, how exactly is the transtion done between WorldViz and 3DMax, if i do want do such animations? I'm thinking about how WorldViz will be able to still have the power to track the different bones in the Avatars body, for example, once things are animated in 3DMAX ( or maybe the whole idea isn't possible? ) Thanks, Dan |
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