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Prioritizing events
My code is:
def mykey(key) if key ==' ': #perform some animation of an avatar (such as speaking) male1.addAction(speech) #Then starts the sequence of conversation exercise choices = ["Hi..."] answer = viz.choose("......",choices) if answer == 0; choices1 = .... and this continues viz.callback(viz.KEYBOARD_EVENT,mykey) When I am running the above code, first my interaction boxes are appearing and then the animation of the Avatar. What I actually want is first the animation of the Avatar and then the sequence of conversation interaction. Thanks |
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