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#5
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Thank you for the information - that's exactly what I was looking for. I played around with the values for a little bit, and I actually found that the most realistic lighting/reflecting combination for the complete-character avatars I'm using is:
Code:
avatar.color(1,1,1) avatar.ambient(1,1,1) avatar.emissive(0,0,0) avatar.specular(0,0,0) |
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