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#1
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Are you sure the stereo drivers are compatible with the version of your graphics card driver? Can you get the 3D to work in a standalone script, without clustering?
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#2
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I can't say for sure right now, but what I can tell you is that the cluster itself is very new (only 3 weeks old).
It fully supports vGeo and going into 3D through the use of that program. I will have to check to see about the driver compatibility. Thanks, George D. Lecakes Jr. |
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#3
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Hi, I am back again.
I am still having the problem of getting Stereo to work across the whole CAVE. I can have each wall run in stereo separately, but when I cluster them and ask that they run the same scene, I end up with my CAVE not rendering in stereo, but my master monitor (a screen outside the CAVE) ends up rendering in 3D. Any ideas? Thanks, George D. Lecakes Jr. |
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#4
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I'm going to see if I can replicate the problem here. I'll get back to you with my results.
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#5
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I tested it out here and it works fine. To be clear, are you using the nVidia consumer stereo drivers or quad buffered cards (nVidia Quadro)?
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