![]()  | 
	
| 
		 
			 
			#2  
			
			
			
			
			
		 
		
	 | 
|||
		
		
  | 
|||
| 
		
	
		
		
		
		 
			
			problem solved, you can use "_ _" in maya. But you have to use "export selection" instead of "export all".  
		
		
		
		
		
		
		
		
			Next problem Now I've exported all the parts (skeleton, meshes, textures), created a configFile. It was all going very smooth, but when I loaded the configFile into Vizard and ran the script, a error message appeared. cal3d : Invalid handle as argument in skeleton.cpp(103) Model::create: ERROR: Can't create a m_model. Most probable reason is that the core doesn't have any data. What's that?? There're no mistakes in the configFile, I've checked it 10 times! When I open the csf file with a texteditor, I get some text, so there's data in the file... Please, it saves me so much time when I don't have to export it in 3dsmax. thanks.. Last edited by krimble; 08-15-2007 at 07:57 AM.  | 
		
  | 
	
		
  |