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			#1  
			
			
			
			
			
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			Thank you, the offset works. But how to "incline" viewvector (cameras orientation differs from InertiaCube orientaion)?
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			#2  
			
			
			
			
			
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			Hi, You can apply a offset rotation to the intersense by adding the following code: Code: viewLink.preEuler([0,-5,0],target=viz.LINK_ORI_OP) #Tilt intersense 5 degrees up | 
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			#3  
			
			
			
			
			
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			Thanks a lot. Problem is solved.
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