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#2
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Here is one way:
Code:
from viz import * go(STEREO) scene(1, LEFT_EYE) scene(2, RIGHT_EYE) x = add(TEXT3D,'duck',SCREEN,1) x1 = add(TEXT3D,'duck',SCREEN,2) g = add('duck.wrl',WORLD,1) g.duplicate(2) g.translate(0,1.8,4) Any objects added to the world must be duplicated, as shown, in order to appear in both eyes. |
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