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#4
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Hi Alex,
I believe I found the solution to your problem. You need to have the import viz and viz.go() statements at the very top of your script. You must always put these two lines before any other viz commands. There was a mistake in the previous versions that allowed you to bypass this, but it was corrected in 2.12 On a side note, I'm not sure if you are aware, but you can add layer objects to the screen by doing the following: Code:
viz.startlayer(viz.LINES) . . . indicator = viz.endlayer(viz.SCREEN) Code:
indicator.translate(0.2,0.3) |
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