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Vizard comes with 2 sample scripts showing how to use GLSL. The scripts are tutorial_alphaMap.py and tutorial_multiTexture.py and are located in the [Vizard30]/examples/shader directory.
For example, if you wanted to create a floating point parameter, you would do the following: Code:
MyParam = viz.addUniformFloat( 'paramName', 0.5 ) node.apply(MyParam) |
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