WorldViz User Forum  

Go Back   WorldViz User Forum > Vizard

 
 
Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #2  
Old 02-13-2007, 12:35 PM
farshizzo farshizzo is offline
WorldViz Team Member
 
Join Date: Mar 2003
Posts: 2,849
Using the euler angles, you can find the look vector of each orientation, then compute the angle difference between these vectors. However, this method will not take roll into account. For example, if both orientations are looking straight ahead, but one has the head rolled 90 degrees, the difference will still be 0 degrees. If you are interested in the roll, then you can also extract the up vector of each orientation and compute the angle difference between these. It would then be up to you to figure out how to convert these two angle differences into some orientation error metric.

Let me know if you are interested in this method and I will supply you with some sample code.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -7. The time now is 06:31 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC