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#2
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It seems like your code does what you want to do. Try my code and let me know if this is what you want.
Code:
import viz
viz.go()
cube = viz.add('box.wrl')
hole1 = cube.add(viz.TEXT3D, "X")
hole1.setScale(0.3,0.3,0.3)
hole1.setPosition(0.4,1.0,4)
__________________
Paul Elliott WorldViz LLC |
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