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For others who might have this question, the Viz3 way to find out if
an object has stopped moving (goto or spinto) is: Code:
import viz viz.go() ground = viz.add('tut_ground.wrl') ground.addAction(vizact.spinto(0,1,0,90,90)) def FinishedMoving(e): if e.object == ground: print 'done' viz.callback(viz.ACTION_END_EVENT,FinishedMoving) |
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