#1
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Runtime errors
We can only use version 3 for about 5-10 minutes before Windows gives a runtime error and kills Vizard. This is the same code that runs perfectly in Vizard 2.5 for hours at a time. Are runtime errors documented in Vizard 3 beta 2 yet? I running tests now to try and diagnose, but I really need to run experiments with subjects soon, so I may have to switch back to Vizar 2.53 and give up on using version 3 for the time being.
Last edited by pbeeson; 09-13-2006 at 10:12 AM. |
#2
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Sorry about that. I think this is related to a bug I fixed a few days ago. The viz.phys.intersectLine() command would leak memory, and considering how often you are using it, your processes memory is going to climb rapidly.
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#3
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Any way I can get the "fixed" version?
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#4
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I just finished building the installer, but we need to do some internal testing. If you are under a time crunch and want to try out it sooner then send me an email at lashkari@worldviz.com
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