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Old 09-12-2006, 09:51 AM
Gladsomebeast Gladsomebeast is offline
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Join Date: Mar 2005
Location: Isla Vizta, CA
Posts: 397
1) viz.phys.intersectLine() works on the physics simulation level so it only intersects with physics shapes. To have it ignore nodes, remove their VizPhysicsShape with a call to collideNone().

2) Vizard Help is the best option right now. Of course the forum is fairly good too
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