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Hi,
I opened up 'female.cfg' that comes with vizard3 and I compared it with 'test.cfg' which I produced from blender. (1) under female.cfg; skeleton is identified with .csx animations are identified with .cax meshes are indentified with .cmx (2) with blender exporter I don't get these file formats. from blender I can only export in HTML or in Binary formats, and I would get these files; skeleton is identified with .csf (html) or .xsf (binary) animations are identified with .caf (html) or .xaf (binary) meshes are indentified with .cmf (html) or .xmf (binary) So yeah.. I tried both format and vizard crashes after specifying the object name under stage. You know, after you specify a .cfg and vizard will ask you for a name for the object. Vizard crashes at this point. I'm assuming because these formats are different and IF (I'm assuming) the content of .xsf = .csx, vizard wouldn't crash everytime I load the .cfg file. oh well..., I've done my testing, and will look again sometime next week. If I find anything new, I'll post it here. Regards, Iwan (Iwan then hums and listens to "Battle Hymns of the Republic", stryper version) |
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