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  #1  
Old 02-24-2006, 03:09 PM
farshizzo farshizzo is offline
WorldViz Team Member
 
Join Date: Mar 2003
Posts: 2,849
Hi,

The problem is that you are calling node.remove(). This function will immediately delete the object. In this example you need to create an action that will remove the node. Use the following code instead:
Code:
fadeReset = vizact.sequence(vizact.waittime(5),vizact.call(node.remove))
The vizact.call action will simply call the function that you pass to it.
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  #2  
Old 02-27-2006, 02:00 PM
betancourtb82 betancourtb82 is offline
Member
 
Join Date: Jan 2006
Posts: 103
I think it's working out but I do get some traceback errors. Here is the code:
Code:
def onmousedown(button):
	global i
	if button == viz.MOUSEBUTTON_LEFT:
		node = viz.pick() #Get object that was clicked
		if node in avatars: #Check if object is one of the avatars
			node.clear(viz.ALL)
			node.clear(viz.CURRENT_ACTION)
			node.execute(7) #Execute the "shot" animation
			#Create action to wait for the animation duration then freeeze the avatar
			WaitThenFreeze = vizact.sequence( vizact.waittime(node.getduration(7)-.14), vizact.speed_node(0))
			#vizact.sequence(vizact.waittime(2),avatars.remove(male),1)			
			node.clear(viz.ALL)
			node.clear(viz.CURRENT_ACTION)
			node.add(WaitThenFreeze) #Add the action to the avatar
			node.clear(viz.ALL)
			node.clear(viz.CURRENT_ACTION)
			fadeReset = vizact.sequence(vizact.waittime(1),vizact.call(node.remove))
			node.add(fadeReset)
		i = 2;
Here are the traceback errors. I'm not sure what they all mean.

Code:
Traceback (most recent call last):
  File "C:\Program Files\Vizard25\viz.py", line 5916, in mytimer
    curAction.update(elaps,curAction._obj_)
  File "C:\Program Files\Vizard25\vizact.py", line 653, in update
    self.checkaction(object)
  File "C:\Program Files\Vizard25\vizact.py", line 629, in checkaction
    __endAction__(object,self.curAction)
  File "C:\Program Files\Vizard25\vizact.py", line 219, in __endAction__
    object._action.notifyEndAction(action._obj_,action._actiondata_.callbackData,action._pool_)
AttributeError: 'int' object has no attribute 'notifyEndAction'
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  #3  
Old 02-27-2006, 02:32 PM
farshizzo farshizzo is offline
WorldViz Team Member
 
Join Date: Mar 2003
Posts: 2,849
Hi,

Try the following instead:
Code:
node.add(vizact.waittime(1))
node.add(vizact.call(node.remove))
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