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#7
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Never mind. Managed to do it with an even simpler solution. It is not entirely precise, but it works quite well. It isn't even shaking. Here is the code I used:
Code:
def Movement(): Object.setPosition(0,0,0) v0 = 0 t = 0 a = 5 while t < time: s = v0*t + 0.5*a*t**2 Object.setPosition(0,0,s) t = t+0.0168 #Adjustement based on processing speed of computer (lazy amateur workaround) |
| Tags |
| acceleration, motion, movement, velocity, vizact |
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