![]() |
|
#8
|
|||
|
|||
Hi,
Thank you so much for this. This worked for me. ![]() However, I am now trying to do a similar experiment where I change the 'gain' when moving forwards and back wards. Do you know if there is a similar function to the 'scale Euler' function which would allow gain manipulations when translating forward and backwards? Basically, I would like the user to move forward by, say one step, and ask them if they think the world moved like it normally would or if it moved further away/closer. Thank you! Ryan |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Change Viewpoint in different scenes | lilio | Vizard | 1 | 08-28-2009 02:56 PM |
Change model alpha and memory leak | hosier | Vizard | 2 | 06-25-2009 10:55 AM |
changing the gain of a joystick during a program | Saz | Vizard | 4 | 06-25-2009 03:49 AM |
How can you dynamically change the gain on a tracker-based CaveView? | michaelrepucci | Vizard | 2 | 09-23-2008 07:18 AM |
Randomly and Continuously Change Avatar's Face Texture | Karla | Vizard | 4 | 08-22-2008 12:14 PM |