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#1
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The model units in Inspector and Vizard are in meters. It looks like the model needs to be scaled down by a factor of 1000 or 100. Most likely the original model units were in mm or cm. You can scale the model and move the geometry to the world origin in Inspector. Then save it out with the changes.
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#2
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Thanks for the help, worked properly
So my problem is that the STL data has "wrong" parameters? It kinda bothers me tho that i always have to scale down every STL data down to make it work properly in my World. Isnt there a possibility that the STL data comes scaled in the right way already or is that a matter of setting up the STL data? |
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