|
|
Thread Tools | Rate Thread | Display Modes |
|
#1
|
|||
|
|||
I think the solution to the stick figure look of the character, when driven by the live characters plugin, was to re-export the character and making sure that 3DS Max system units are set to centimeters as well as choosing centimers in the Cal3D export options.
|
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Forearm not rotating in live characters | llqqff | Vizard | 1 | 12-09-2009 12:21 PM |
Trouble using custom animations for Live Characters | IGoudt | Vizard | 0 | 09-24-2009 06:37 AM |