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Old 11-10-2015, 04:17 PM
Jeff Jeff is offline
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Join Date: Aug 2008
Posts: 2,471
I've not tried this with FBX models, but animations built into OSG models can be controlled with the following commands. Does this work for you?

Code:
#set to loop
drone.setAnimationLoopMode(1)
#toggle between pause/play
vizact.onkeydown(' ',drone.setAnimationState,viz.TOGGLE)
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