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#1
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Pausing the walkTo action
Right now I have something like:
Code:
Walk = vizact.walkTo(self.MoveToLocation, self.Speed, 300, turnInPlace=True) yield viztask.addAction( self.Avatar.AvatarModel, Walk ) |
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#4
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Quote:
I'm gonna look through the documentation a little more, but if you know off hand how to do this it'd be a big help. |
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#5
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Yeah, task.kill() doesn't actually stop the movement from occurring. Avatar continues to move, despite the task supposedly being killed.
Does this mean I have to manually move the avatar myself instead of using moveTo? Or is there a way to interrupt moveTo and stop the avatar before it reaches its destination? |
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#6
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Nevermind! clearActions() from the thread you linked to works.
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