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#3
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Thank you!
1. As the grid is just a texture on a quad I did gridCoord= viz.add('../resources/joNew/gridLevel5.jpeg') quad.texture(gridCoord) quad.disable(viz.LIGHTING) But it did not help (see attached picture). 2. Are you calling viz.go() in your main script and your module? viz.go() should only be called in the main script. Yes, I know that I should call viz.go() only in the main script. But if I do not also call it in the module it will not show me the balls that should... If I do call viz.go() in the module it works fine but I know this is not correct! Johannes |
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