![]() |
|
#2
|
|||
|
|||
Seems like a meters - inches problem. I'm not sure whether Vizard uses the metric system, but check the scaling of your object in Sketchup, especially your settings while exporting. Alternatively, you could first scale your object in Vizard to the right proportions. To check whether the scale of your object is 1 meter, import a standard box in Vizard (viz.add('box.wrl')), which is 1 cubic meter if I recall correctly. You can compare the size of your custom objects to that of the box.
|
Tags |
distance, meters, size, unit |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Realistic Light and Shadows Using Vizard and 3DS Max | jde | Vizard | 4 | 07-13-2012 10:58 AM |
Vizard 4 Beta Testing | farshizzo | Announcements | 0 | 02-01-2011 10:46 AM |
Vizard 4 Beta Testing | farshizzo | Vizard | 0 | 02-01-2011 10:46 AM |
.3DS importing in Vizard and 3D Studio | jde | Vizard | 1 | 08-28-2009 03:14 PM |
Vizard tech tip: Using the Python Imaging Library (PIL) | Jeff | Vizard | 0 | 03-23-2009 11:13 AM |