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#8
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Yes, here's an example. The viewpoint will go through the avatar but the ball will collide with it:
Code:
import viz viz.go() viz.collision(viz.ON) viz.eyeheight(1.5) viz.phys.enable() dojo = viz.addChild('dojo.osgb') dojo.collideMesh() avatar = viz.addAvatar('vcc_male2.cfg',pos=[0,0,5],euler=[180,0,0]) avatar.collideBox() avatar.disable(viz.INTERSECTION) ball = viz.addChild('beachball.osgb',pos=[0,5,5]) ball.collideSphere() |
Tags |
avatar, climp, collision, ramp |
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