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#4
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Hello again,
I've tried the following too: Code:
viz.startLayer(viz.QUADS)
viz.vertex(0,0,0)
viz.vertex(2048,0,0)
viz.vertex(2048,0,2048)
viz.vertex(0,0,2048)
mapQuad = viz.endLayer()
mapQuad.zoffset(1,1)
mapQuad.texture(viz.add('1.png'))
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