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Old 03-11-2014, 12:25 PM
apboone apboone is offline
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Join Date: Mar 2014
Posts: 3
The inertia cube is our tracker for the body orientation of the main viewpoint and oculus default head tracking is enabled. A main purpose is that we do not want to navigate by head tracking, but rather we want head tracking and body tracking to remain independent. This way when you walk (via joystick) through the environment, you can look around with your head without going that direction (unless you walk that direction). Our problem is this, in attempting to make a 90 degree turn, in the VE you have only turned through 45 degrees. It seems that during rotations the orientation tracking of both the inertia cube and oculus add up. Basically it is possible to decouple the inertia cube from the oculus?

thanks
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