![]() |
#4
|
|||
|
|||
Jeff any idea if I can create objects that fit around the disc holder and apply physics shapes to that, but still be able to grab the object? Any time a link them the objects either go nuts or I cannot use the GrabHand function.....
|
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Physics: Ball Bounces Unexpectly Based Upon Size + Ring Collision Shape | mhead10 | Vizard | 3 | 11-02-2012 01:44 PM |
help with augmented reality and physics | Darkmax | Vizard | 1 | 06-12-2010 03:26 PM |
RE:Slide Joints and physics optimization | nige777 | Vizard | 4 | 06-22-2009 04:21 PM |
Physics and Haptics | jalvarez | Vizard | 3 | 07-16-2008 03:03 PM |
collision with physics enabled | joeymax | Vizard | 2 | 04-17-2008 02:49 PM |